Cultural Hypertext Draft

 

Intro: For my Cultural Hypertext I will be looking at Call of Duty: Modern Warfare 3 on the Xbox 360 and looking at how the game has its own online culture that is its own community of gamers and how they interact with each other within the community space. On the surface, seeing people play online is just a bunch of people running and gunning each other down, but within this space are a set of unspoken guidelines that people play by, just as there are unspoken rules that people behave by in the physical world. In explaining this culture I will discuss what an internet culture is, the types of people who interact in this game space, how the players interact with each other, terms used within this online space and also my own personal experience within this particular game space.

Definitional: An internet culture, is just like any other culture, but one that is acting online rather than through the physical domain. Culture is a tricky term to define. I see it as a way of life. It combines history, language, communication, individual and societal wants all together and they determine how people act the way they do.  Counties, cities, sports teams, religious groups, colleges and more groupings of people each have their own unique culture, which is how they interact with each other, ad those outside that culture. Culture is hard to define because it is very general, and looking from individual standpoints can contrast overall culture. The internet as a whole can be seen as one world, or an extension of our already existing world. Either way, it is so vast that it contains many types of people, and this many types of cultures. From shopping to dating to gaming, each one of these categories has its own rules and behavioral patterns that users act based on. Call of Duty, being the highest selling game for the past years has become so large and gained many users and a growing community.

Users: Since Call of Duty has such a large audience, it is hard to say who exactly the users are.

Online Interactivity: The internet is clearly a necessity for playing Call of Duty online as it connects millions of users together in spaces to play together. Technology has made it so that users do not all have to be in the same room as each other to play together. Now people can connect with each other from different countries.

Glossary:  no terms at the moment…come back later

Personal Experience: Until my Xbox broke down, I would play Call of Duty on a regular weekly basis and enough to know about the online culture of it.

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